Who I amI’m the manager of publishing and technology for The Smithsonian Institution’s Smithsonian Science Education Center, where I’m working to launch a new curricular product to align with the Next Geneartion Science Standards as well as create and connect science teachers with useful digital resources. In my previous work, I created educational science games for the Jason Project with National Geographic, and worked on an online professional development program for teachers for PBS. I’m finished my PhD at George Mason University where I specialized in educational research and evaluation methods. My thesis was a content and discourse analysis of science videos on TeacherTube.
Category Archives: game design
This is what happens when we bring ‘‘video games’’ into the classroom: youth insist on
playing them like video games. Continue reading
Talking about game design allowed the kids to really shine in ways that reflected true STEAM thinking. Continue reading
I’ve been teaching a week-long course for middle school students from around Northern VA for part of the middle school tech institute that runs every summer at Thomas Jefferson High School for Science and Technology. I’ve primarily been translating Tracy … Continue reading
I am excited to be giving a talk today with Nina Walia as part of Games for Learning: Research and Design Innovation at NYU. It’s a quick talk, but I wanted to make sure those interested could take a look … Continue reading