This is a bit of my games portfolio. For each of these games I drafted requirements and design documents, served as a subject matter expert or a liaison to subject matter experts and oversaw their development. Each of these games was lovingly crafted by Filament Games.
A resource management game that demonstrates the strengths and limitations of energy technologies.
Simulation game that probes concepts like trophic levels, food web, and competition where students design an invasive species and release it into an environment.
Simulation game that demonstrates the conversion of gravity to motion; potential and kinetic energy.
Puzzle-type game that demonstrates how energy transfers and transforms, and how this impacts efficiency.
An adventure game illustrating major learning objectives in middle-school ecology through the lens of authentic work of real scientists.