Below are examples of video games created under the direction of Marjee Chmiel. For each of these games Marjee drafted requirements and design documents, served as a subject matter expert or a liaison to subject matter experts and oversaw their development.
Shutterbugs teaches students how to describe movement and motion while visiting rare animals at the Smithsonian National Zoological Park. Each animal has coloring-page printouts, so you can print and color your favorite critter.
BumperDucks is an educational physical science game that will help teach players about what happens when two objects collide and how mass impacts the acceleration of an object.