<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Marjee.org &#187; implementation</title>
	<atom:link href="http://www.marjee.org/tag/implementation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.marjee.org</link>
	<description>Overthinking everything since 1976</description>
	<lastBuildDate>Tue, 13 Dec 2011 14:10:02 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Gaming across the curriculum: Finding and evaluating educational games.</title>
		<link>http://www.marjee.org/2010/06/gaming-across-the-curriculum-finding-and-evaluating-educational-games/</link>
		<comments>http://www.marjee.org/2010/06/gaming-across-the-curriculum-finding-and-evaluating-educational-games/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 20:33:55 +0000</pubDate>
		<dc:creator>marjee</dc:creator>
				<category><![CDATA[classrooms]]></category>
		<category><![CDATA[Presentations]]></category>
		<category><![CDATA[finding games]]></category>
		<category><![CDATA[icivics]]></category>
		<category><![CDATA[implementation]]></category>
		<category><![CDATA[playinghistory]]></category>
		<category><![CDATA[playingscience]]></category>

		<guid isPermaLink="false">http://marjee.org/?p=281</guid>
		<description><![CDATA[This post shares resources from Trevor and my games workshop at ISTE 2010. We kicked the workshop off with a brief talk. Here are the slides for that short presentation. ISTE Gaming Presentation View more presentations from tjowens. Integrating Games in Instruction •    Remember there are a lot of ways to introduce games in your [...]]]></description>
			<content:encoded><![CDATA[<p>This post shares resources from <a href="http://trevorowens.org">Trevor</a> and my games workshop at <a href="http://center.uoregon.edu/ISTE/2010/">ISTE 2010</a>.</p>
<p>We kicked the workshop off with a brief talk. Here are the slides for that short presentation.</p>
<div style="width:425px" id="__ss_4644820"><strong style="display:block;margin:12px 0 4px"><a href="http://www.slideshare.net/tjowens/iste-gaming-presentation" title="ISTE Gaming Presentation">ISTE Gaming Presentation</a></strong><object id="__sse4644820" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=gamingacrosscur-100629151622-phpapp02&#038;stripped_title=iste-gaming-presentation" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed name="__sse4644820" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=gamingacrosscur-100629151622-phpapp02&#038;stripped_title=iste-gaming-presentation" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="padding:5px 0 12px">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/tjowens">tjowens</a>.</div>
</div>
<h2>Integrating Games in Instruction</h2>
<p>•    Remember there are a lot of ways to introduce games in your classroom, you can start by simply recommending them to families, media resource leaders, or special educators<br />
•    Make sure learning objectives can be met within the amount of time you have dedicated in the classroom period<br />
•    When evaluating a game, consider how the game helps you meet learning objectives more effectively (more engaging? Better visual explanation? More efficient?)<br />
•    Have a student volunteer help you evaluate games you consider.<br />
•    Make sure you know the source of the game. Games on dedicated educational website from a familiar place are less likely to have unwelcome pop-ups or comments.</p>
<h2>Learning Games Directories</h2>
<p><a href="http://playinghistory.org">Playing History</a>:      Open directory of history and civics games<br />
<a href="http://playingscience.org">Playing Science</a>:     Open directory of science games<br />
<a href="http://gamesforchange.org/play">Games for Change</a>:     Directory of social issue games<br />
<a href="http://supersmartgames.com/">Super Smart Games</a> Wide range of free and commercial<br />
<a href="http://pbskids.org/games">PBS Kids Games</a>:     Great  set of early childhood k-6 games<br />
**NOTE: Many of these directories link out to external sites. Over time links may break and we have no control over the content of external sites.</p>
<h2>Game Recommendations</h2>
<p><em> Marjee Recommends</em><br />
<a href="http://www.jason.org/digital_library/4851.aspx">Coaster Creator</a><br />
Students learn about potential and kinetic energy in order to build a successful roller coaster that provides riders with lots of thrills, but brings them to the end platform safely!</p>
<p><a href="http://www.kongregate.com/games/FunkyPear/gravitee-2">Gravitee 2</a><br />
A “casual game” meant for entertainment but is an “addictive” and fun way to examine satellite/ falling body behavior.</p>
<p><em>Trevor Recommends</em><br />
<a href="http://www.icivics.org/games/do-i-have-right">Do I Have A Right</a><br />
From Justice Sandra Day O’Conner’s iCivics project, Do I Have A Right, does a great job helping students explore and understand the Bill of Rights.</p>
<p><a href="http://www.historyglobe.com/jamestown/">The Jamestown Online Adventure Game</a><br />
In this alternative history game students chose different strategies for the Jamestown pioneers. The Jamestown Online Adventure Game does a nice job helping students develop a sense of both what happened and why it happened.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.marjee.org/2010/06/gaming-across-the-curriculum-finding-and-evaluating-educational-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>No student every needs to dissect anything, ever</title>
		<link>http://www.marjee.org/2009/07/no-student-every-needs-to-dissect-anything-ever/</link>
		<comments>http://www.marjee.org/2009/07/no-student-every-needs-to-dissect-anything-ever/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 14:09:09 +0000</pubDate>
		<dc:creator>marjee</dc:creator>
				<category><![CDATA[research]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[digital labs]]></category>
		<category><![CDATA[implementation]]></category>
		<category><![CDATA[virtual dissection]]></category>

		<guid isPermaLink="false">http://marjee.org/?p=85</guid>
		<description><![CDATA[hat exactly do students get out of dissecting animals? DO we have empirical evidence that they make students better recorders of nature? That they motivate students to become scientists? Why don't we hold our previously held assumptions to the same scrutiny that we hold tradition?]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignleft" style="width: 360px"><img src="http://www.digitalfrog.com/store/images/D/frog-dissection1.jpg" alt="Image originally from www.digitalfrog.com" width="350" height="263" /><p class="wp-caption-text">Image originally from www.digitalfrog.com</p></div>
<p>My blood was a&#8217; boiling this morning after reading an article on  <a href="http://www.edweek.org/dd/articles/2009/06/17/04simulated.h02.html?r=1220570789">edweek </a>about an investigation done by the College Board:</p>
<blockquote><p>&#8230; can a student get the same level of experience from a virtual dissection online, without actually smelling the formaldehyde or making a cut?</p>
<p>In recent years, the College Board, which authorizes AP classes and offers college-level material to high school students, has been trying to determine whether simulated labs in some science courses can take the place of real-world experiments. It’s a debate that online science providers and hands-on teachers are grappling with as well.</p>
<p><span id="more-85"></span></p></blockquote>
<p>The very first comment on this post insists that virtual labs can never replace &#8220;real labs&#8221; (in this case, fetal pig dissection is the example used).  From Dr. Brad Huff:</p>
<blockquote><p>Simulations represent how the programmer thinks the real world should behave, not how the real world does respond when explored by a student.</p>
<p>Learning science is learning to be a skilled observer and accurate recorder of what is observed, not a participant in a computer game purporting to teach the nature of Nature.</p></blockquote>
<p>Here is  the thing:</p>
<p>Let&#8217;s disregard the fact that the article mentions formaldehyde, which no one uses anymore&#8230;<br />
1)<strong> Cost-</strong> dead animals are expensive, and disposing of these dead animals, year after year, means you have to keep ordering and keep buying them.<br />
2) <strong>Evidence</strong>- What exactly do students get out of dissecting animals? DO we have empirical evidence that they make students better recorders of nature? That they motivate students to become scientists? Why don&#8217;t we hold our previously held assumptions to the same scrutiny that we hold tradition?<br />
3) <strong>Real Science </strong>-There are numerous physics, meteorologists, chemists, immunologists, that deal STRICTLY in models and simulations, and never hold a messy piece of nature in their hands. They are scientists in every bit and in fact, quite frankly, they are the scientists that are leading the way in contemporary sciences. Modelers get much more of the funding these days and make headlines far more often than zoologists. They need to learn how to understand and interpret a coder&#8217;s &#8220;bias&#8221; (BTW- no coder works in isolation outside of subject matter experts and instructional designers these days) just as much as any experiment has bias and noisy data.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.marjee.org/2009/07/no-student-every-needs-to-dissect-anything-ever/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

