Who I am
I’m the manager of publishing and technology for The Smithsonian Institution’s Smithsonian Science Education Center, where I’m working to launch a new curricular product to align with the Next Geneartion Science Standards as well as create and connect science teachers with useful digital resources. In my previous work, I created educational science games for the Jason Project with National Geographic, and worked on an online professional development program for teachers for PBS. I’m finished my PhD at George Mason University where I specialized in educational research and evaluation methods. My thesis was a content and discourse analysis of science videos on TeacherTube.Recent GeekCrafts posts
Author Archives: marjee
No student every needs to dissect anything, ever
hat exactly do students get out of dissecting animals? DO we have empirical evidence that they make students better recorders of nature? That they motivate students to become scientists? Why don’t we hold our previously held assumptions to the same scrutiny that we hold tradition? Continue reading
Posted in research, Science
Tagged digital labs, implementation, research, virtual dissection
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The trouble with games in schools
At the EdubloggerCon Unconference this year, I ran into a woman who had a great insight for me. I told her a little bit about what I did (produce core science games for middle schoolers) and my ambitions for the … Continue reading
Posted in educational reform, game design, Video games
3 Comments
Brainstorming about geology
With our energy games mostly planned, I’ve been turning my attention towards thinking about the geology unit we will be starting o n this summer and trying to find some game idea inspirations for that topic. To do this, I’ve … Continue reading